History Of Crowdsourcing





The term “crowdsourcing” was first coined by technology commentator Jeff Howe in a Wired Magazine article in June 2006. It’s a relatively new term, but the concept dates back as far as the 1700s. Early editions of the Oxford English Dictionary were crowdsourced when thousands of volunteers submitted entries on slips of paper that were compiled into a dictionary.



Another early example of crowdsourcing is the Longitude Prize, an open contest run by the British government in 1714. The aim was to find a simple and practical method for the precise determination of a ship’s longitude, something that had up to that point, stumped experts. A clockmaker named John Harrison made the most significant contribution to the solution with his work on chronometers, and is generally considered the winner.



Widespread use of the Internet has made launching a crowdsourcing project much easier. The Internet has enabled us to communicate a problem to crowds of diverse people from all over the world, who in turn are able to communicate with the problem owner and each other. Of course, focusing on the problem from a variety of perspectives increases the likelihood of a workable solution coming to light.

One of the earliest known examples of a crowdsourcing project that made use of the Internet is the 1998 Tunnel Journal project in Leidschendam. The Tunnel Journal was an interactive artwork: an LED display integrated into the walls of a tunnel along Leidschendam’s main traffic routes. The community could feed the LED display with their own text messages via the tunnel’s website. The project was discontinued by Leidschendam councillors because uncensored messages began reaching the Tunnel Journal’s electronic message board. After revamping the website in July 2000, a new feature was added – a dynamic filter allowing visitors to ban texts from the electronic display. Thus the public became its own filter, preventing derogatory remarks from featuring. Since the launch of the Tunnel Journal (http://bit.ly/i3zk5G), web-based crowdsourcing has slowly gained momentum. Crowdsourcing projects of massive scale have been launched in recent years. This has been possible because of the tools internet connectivity offers for forming and managing large and diverse crowds, often in short time frames. Early adopters to the crowdsourcing platform include Thread less (www.threadless.com) a crowdsourced online t-shirt store, iStockphoto www.istockphoto.com) for crowdsourced stock photography and InnoCentive (www.innocentive.com). Since then, the number of crowdsourcing platforms has skyrocketed. Today anything can be crowdsourced, from tattoo designs to films, medical problems, music and even engineering problems. Crowdsourcing has emerged as an execution of a far larger trend influenced by the mass adoption of the Internet. The Internet acts as a global distribution channel, making it possible to publish information at a faster pace than ever on a global scale. But what matters far more is the quality and ability of an idea to stand out and spread. Ideas, and the subsequent materialisations, are no longer regulated by money or time, but rather by the value of what’s on offer. An idea that took 10 minutes to come up with may be just as good, if not better, then an idea that took 10 hours of ruminating.



The “Rise of the Amateur”: -


When it comes to crowdsourcing, amateurs are competing with professionals in fields ranging from computer programming to the sciences. These people are hobbyists and enthusiasts who may not have the relevant professional qualifications, but can possess talent and passion in any given field. This devotion to a particular subject is ultimately what drives the crowdsourcing vehicle. To a large extent the development of technology is again the great enabler here. People have access to a wider pool of information through the web. Software such as Photoshop and iMovie has made graphic design and film editing, for example, relatively easy to learn.

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